After trying to use the glsl noise[1234] functions and receiving always zero, I did a little research to find out that in nVidia cards they are not implemented.
A reference:
http://averageadam.com/2005/09/26/glsl-noise-woes/
Tuesday, 12 August 2008
Wednesday, 23 July 2008
Was glut initialised?
I created small programs with freeglut and OpenGL that do useful stuff for me. But, when I tried to call its functions from other programs, I had lots of problems with glutInit.
The most common message I saw was
illegal glutInit() reinitialization attempt
Some of these problems I solved using the glutLeaveMainLoop. But not all of them. I needed to find out if glut was considered initialized or not. If only I could access the contents of the freeglut internal fgState.Initialised. But it is not possible without recompiling freeglut.
The solution I found is to call
int glut_time = glutGet(GLUT_ELAPSED_TIME);
if(glut_time > 0){
glutInit(&argc, argv);
}
This is the only way I found to know whether glut is initialised or not.
The most common message I saw was
illegal glutInit() reinitialization attempt
Some of these problems I solved using the glutLeaveMainLoop. But not all of them. I needed to find out if glut was considered initialized or not. If only I could access the contents of the freeglut internal fgState.Initialised. But it is not possible without recompiling freeglut.
The solution I found is to call
int glut_time = glutGet(GLUT_ELAPSED_TIME);
if(glut_time > 0){
glutInit(&argc, argv);
}
This is the only way I found to know whether glut is initialised or not.
Leaving glutMainLoop without killing the application
I am working with OpenGL since a few months ago and enjoying it a lot. I was using glut to create my interfaces but it sometimes is quite limited.
A few days ago I was trying to stop and restart the glut main loop. After thinking and searching a lot, I found the function
void glutLeaveMainLoop(void)
It is available in freeglut, but not in glut. I wanted it to just leave the main loop, but its default behavior is... it does not just leave the main loop, it closes the application too.
To function as I expected, I must, after calling glutInit, call
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS);
I could not find it documented anywhere, so, here it is... Thanks for reading.
A few days ago I was trying to stop and restart the glut main loop. After thinking and searching a lot, I found the function
void glutLeaveMainLoop(void)
It is available in freeglut, but not in glut. I wanted it to just leave the main loop, but its default behavior is... it does not just leave the main loop, it closes the application too.
To function as I expected, I must, after calling glutInit, call
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS);
I could not find it documented anywhere, so, here it is... Thanks for reading.
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